Friday, 26 November 2010

Week8 (Texture Start)

This week I spent my time gathering refernce for texturing. I have also started texturing bute evrything has really been just to test the textures on certain buildings. I have also been playing with crazybump a lot this week to try and get the best results from the maps I am applying to the models.

My main aim for this week was to get one building in our scene textured so that i knew the tiling textures would work on all of the buildings. As I was doing this Danny researched vertex painting and actually started painting the floor for our scene.



Above is the 1st house I textured using different resoultions where neccassary. I think that this building is probabily one of the least seen buildings so the texture resoultions range from 128 x 128 up to 512 x 512, In game it also looks really nice, the bricks and tiles are popping out really nice and when combined with the textured floor myself and Danny can see a gears of war feel to the level.

My aims and objectives for next week is to carrying on texturing the scene and get as much texturing as possible done.

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