Friday, 19 November 2010

Alpha Presentation

This week our main task was been ready for the alpha presentation, we already knew we had enough work to present but for ourselves we wanted certain objectives ticked off our list. The first one been making sure all main buildings and props were modelled and UV'd and that all of the other stuff was at least modelled. We surpassed ourselves in this task because everything in the scene was ready for texturing, we also wanted all the light maps in the scene and working which again we got done for the alpha, an extra which we didnt think we would have done for the alpha was getting the post processing looking as good as it does at the minute.

When presenting the presentation I was pretty confident that it would go really well, i felt like I could anwser any question that was asked about the level and I felt like I already knew what needed doing to make the level better. When presenting the presentation I thought It went really well, we reccaped to the class on which scene we were doing then we showed our week 2 blockout again, from this we went on to show a screenshot of where we were now with the work. We then went on to talk about the problems we had overcome and what we did to fix the problems, also we showed where our beauty shots were going to be taken from.

After the presentation we then showed the class our level on one of the lab machines, I think the class were pretty happy with the amount of work we had done so far and gave us pretty good crit towards our work, our tutor told us that we had done a lot of work but we were behind when it comes to texturing which I totally agree with, so our aim as a group next week is to start texturing and to make the scene come to life

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