Thursday, 14 October 2010

Week 3

For week 3 myself and Danny decided to get started on the models for the movie scene, we both decided that I would start with the buildings and that Dan was going to start modelling the burnt out car. I went ahead and started modelling some of the first parts of the scene because it's a good starting point and I also knew that once I had one building scaled right all the rest of them would just follow.

I started with the building that you see in front of the tunnel at the begginning of the scene, I did this building first becasue I knew once i had modelled the building to scale i could connect all the other buildings I would model and I wouldnt't have to worry about size issues, another reason was there was buildings on both side's so i could start to make the scene come to life.


These were the 2 first buildings that I modelled and I knew that once I had tweaked the buildings then the rest would follow very easily, at this point I disscussed with Danny whether i should carry on modelling that part of the scene or whether he wanted me to start on some props of some sort, we both agreed that carrying on with the area I was modelling would be the best because then the models would start to look like the movie scene.


To the left and below are renders that i have put together to show how far into the model we are, I have modelled most of the ground buildings but there are still buildings that attach to the top of them which are currently missing.

I have also added a few props just to try and get a feel for the scene so there some pallest scattered around and the crates under the old market store, and i think that when this part of the scene is textured it will look really nice.

When I had got to where I am now the first thing I did was import the models in to UDK to check if the scale was right and if anything looked out of place, I did this and everything was fine except the size of the door which has been changed.



 The plan for week 4 is to carry on with what wehere doing but we hope to have the damaged car in the scene as well as all the buidings that are on top of the ground floor buildings which will then give you an idea of how the scene is going to look when finished.
                                                                            


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